// soup.c
// By Marz 03/29/96

inherit ITEM;
inherit F_LIQUID;
#include <ansi.h>
void create()
{
    set_name(MAG"汤碗"NOR, ({"soup"}));
    set_weight(50);
    if (clonep())
        set_default_object(__FILE__);
    else {
        set("long", "一碗香气扑鼻的新鲜野菇做的汤。\n");
        set("unit", "碗");
        set("value", 80);
            set("max_liquid", 4);
    }

    // because a container can contain different liquid
    // we set it to contain tea at the beginning
    set("liquid", ([
        "type": "water",
        "name": "鲜菇汤",
        "remaining": 6,
        "drunk_supply": 25,
    ]));
}
